Everyone copies real world weapons. Pistols, Rocket launchers, Sniper rifles, and the lot are all quite popular, which is why they are still being put into games. But as far as futuristic/fantasy/sci-fi weapons, there is truly no limit to what can be created. We are no longer limited by 2d sprites, physics, or 16mb system memory. I bet everyone who surfs YTMND could come up with 10 weapons each and they wouldn't be similar. Cry all you want guys, but the truth remains. Developer laziness isn't our friend
Everyone copies real world weapons.
Pistols, Rocket launchers, Sniper rifles, and the lot are all quite popular, which is why they are still being put into games.
But as far as futuristic/fantasy/sci-fi weapons, there is truly no limit to what can be created.
We are no longer limited by 2d sprites, physics, or 16mb system memory.
I bet everyone who surfs YTMND could come up with 10 weapons each and they wouldn't be similar.
Cry all you want guys, but the truth remains. Developer laziness isn't our friend
Yea I was thinking about that (QII rail gun), if you notice I put an asterik next to where it said 2006.
I used the Q4 rail gun simply because it looked alot more like the spartan laser. But yes props to QII!
http://www.n4g.com/ps3/News-32115.aspx
I traded in my 360 because quite frankly, the system only has 2 games, gears and halo.
I'm sorry Xbox fanboys but... you're console is toast once the PS3 exclusives hit the shelves.
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