Nintendo 64 had ONE weakness
Created on: December 1st, 2005
Nintendo 64 had ONE weakness

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December 1st, 2005
(0)
your right
(1)
i dunno... there's nothing quite like blowing into your game before putting it in the console... i remember the day i first had to do that to Goldeneye... I died inside.
December 1st, 2005
(0)
i agree, although it did help with load times a lot
December 1st, 2005
(0)
Playstation had Many weaknessess, one of them was loading times
December 1st, 2005
(0)
You got to be kidding me... cartridges had no loading and lasted longer than a flimsy disc.
December 1st, 2005
(0)
yes, carts had no load times but they could not hold as much as a disc. -_-
December 21st, 2005
(-1)
That's why N64 lost to the PS1. Blowing those f*cking cartridges was a f*cking pain
December 28th, 2005
(0)
Hahaha so true!
February 8th, 2006
(1)
nintendo lost because cartridges were incredibly expensive compaired to cd-rom discs. 5'd for European cartridges btw
February 10th, 2006
(0)
not really, it should be "full motion video" or "prerendered cutscenes. 5'd for the nice effort and the eu carts :)
March 29th, 2006
(0)
True dat... if the 64 had gotten games like final fantasy 7 if it would had blown the PS1 out of teh water (which it was until then)... all that was gooad about the ps1 was 'OMG FMV VIDEO'
March 29th, 2006
(0)
this doesnt make sense. Cartiges = no loading times, and no need for 20 dollar memory cards.
March 31st, 2006
(0)
no Goldeneye?! thats a sin ur goin to hell my friend hahaha no Goldeneye wat a joke
August 24th, 2007
(0)
the ps1 was 32-bit too, like a f*cking game boy advanced for christs sake